Thursday, May 23, 2024





Patch 1.05 for Armored Core VI: Fires of Rubicon

is now available and it fixes a series of bugs while adding new gameplay features. Having launched on December 19th, Patch 1.05 adds the highly demanded Ranked Matches to Armored Core VI: Fires of Rubicon. At the same time, it fixes a variety of bugs and glitches while also addressing some balancing issues.

Ranked Matches

Ranked Matches uses an automatic system to match players with others of similar skills to compete against one another. Ranks are earned by Rank Points (RP) while the status is broken down into UNRANKED, D, C, B, A, and S. Matches employ Single (1v1) and Team (3v3) rules with RP earned through victories in Single matches or through both victories and individual contribution in Team matches. Once a player has reached S-Rank, they receive a rating based on their ability.

Patch 1.05 Improvements

Here is the breakdown of the improvements made with the Patch 1.05 to Armored Core VI: Fires of Rubicon.

Weapons Balancing

  • ASSAULT RIFLE RF-024 TURNER: increased Accumulative Impact / Ideal Range / Effective Range, decreased Recoil. Reduced sway caused by accumulated Recoil
  • ASSAULT RIFLE RF-025 SCUDDER: increased Accumulative Impact / Ideal Range / Effective Range, decreased Recoil. Reduced sway caused by accumulated Recoil
  • BURST ASSAULT RIFLE MA-J-201 RANSETSU-AR: increased Accumulative Impact / Ideal Range / Effective Range. Reduced sway caused by accumulated Recoil

Frame Balancing

  • ARMS AR-011 MELANDER: increased Recoil Control
  • BIPEDAL 06-041 MIND ALPHA: decreased Weight

Gameplay Bugs and Glitches

  • Added visual effect to LINEAR RIFLE “LR-036 CURTIS” and “LR-037 HARRIS” when overheating
  • Ascend input is now accepted while using Quick Turn in mid-air
  • Queued input is now accepted for melee weapon attacks while switching weapons with the Weapon Bay *Note: excludes “44-143 HMMR” and “WB-0010 DOUBLE TROUBLE”


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